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DIGITAL GAME ADDICTİON, SOCIAL ANXIETY AND ALEXITHYMIA IN ADOLESCENTS

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dc.contributor.author Yıldırım, Maksude
dc.contributor.author Başdaş, Öznur
dc.date.accessioned 2022-02-15T08:38:32Z
dc.date.available 2022-02-15T08:38:32Z
dc.date.issued 2021
dc.identifier.citation Yıldırım, M. & Başdaş, Ö. (2021). DIGITAL GAME ADDICTİON, SOCIAL ANXIETY AND ALEXITHYMIA IN ADOLESCENTS . İnönü Üniversitesi Sağlık Hizmetleri Meslek Yüksek Okulu Dergisi , 9 (2) , 414-429 . DOI: 10.33715/inonusaglik.842593 en_US
dc.identifier.uri http://hdl.handle.net/11616/47204
dc.description.abstract This study was planned as a descriptive study in order to research the digital game addiction, social anxiety, and alexithymia levels of adolescents. This research was conducted with 626 adolescents in the age group of 12-15 years. The data were collected using Descriptive Characteristics Form, DGAS-7 (Digital Game Addiction Scale), SAS-A (Social Anxiety Scale for Adolescents), AQC (Alexithymia Questionnaire for Children). It can be asserted in accordance with the data that digital game addiction level was high in the adolescents who were male, played strategy games, and used internet for more than three hours a day. The adolescents, who were aged between 14-15 years and had high socio-economic level, smartphone, internet in their smartphones, and no health problem, experienced more social anxiety and the adolescents, who had low socio-economic level, a high year-end success score, and health problems, showed more alexithymic personality characteristics. en_US
dc.language.iso tur en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.title DIGITAL GAME ADDICTİON, SOCIAL ANXIETY AND ALEXITHYMIA IN ADOLESCENTS en_US
dc.type article en_US
dc.relation.journal İnönü Üniversitesi Sağlık Hizmetleri Meslek Yüksek Okulu Dergisi en_US
dc.contributor.department İnönü Üniversitesi en_US


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