Examination of prospective teachers' levels of using digital educational games

dc.authorscopusid57255302900
dc.contributor.authorKapidere M.
dc.date.accessioned2024-08-04T20:02:13Z
dc.date.available2024-08-04T20:02:13Z
dc.date.issued2021
dc.departmentİnönü Üniversitesien_US
dc.description.abstractWith the rapid development of technology, digital games have become an important part of the educational process. The purpose of this study was to investigate digital educational game usage behaviour in terms of demographic variables. The model of this study is a factorial pattern among multi-variant patterns that aim to reveal the effects of multiple independent variables together. In this study, prospective teachers' digital educational game perceptions were considered as independent factorial patterns to observe the differences between gender, class level, education program, playing digital games and duration independent variable categories. The study group of the research consists of 230 teacher candidates who continue their education at Inonu University Faculty of Education. Digital Educational Game Perception Scale was used in this study. Perceptive awareness and perceptive control behaviors of male students are higher than female students. Prospective teachers playing digital games have higher levels of emotional dimension, perceptive awareness, perceptive control behavior and behavioral dimension. When the playing time is taken into account, the emotional dimension and perceptive awareness levels of those who play games for more than 10 hours are higher. The research can then be expanded by the other researcher or the other by obtaining qualitative opinions. © 2021 Birlesik Dunya Yenilik Arastirma ve Yayincilik Merkezi. All rights reserved.en_US
dc.identifier.doi10.18844/cjes.v16i4.6060
dc.identifier.endpage1946en_US
dc.identifier.issn1305-9076
dc.identifier.issue4en_US
dc.identifier.scopus2-s2.0-85114748059en_US
dc.identifier.scopusqualityN/Aen_US
dc.identifier.startpage1936en_US
dc.identifier.urihttps://doi.org/10.18844/cjes.v16i4.6060
dc.identifier.urihttps://hdl.handle.net/11616/91521
dc.identifier.volume16en_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherBirlesik Dunya Yenilik Arastirma ve Yayıncilik Merkezien_US
dc.relation.ispartofCypriot Journal of Educational Sciencesen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectDigital Educational Gamesen_US
dc.subjectDigital Gamesen_US
dc.subjectDigital Games Usingen_US
dc.subjectProspective Teachersen_US
dc.titleExamination of prospective teachers' levels of using digital educational gamesen_US
dc.typeArticleen_US

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