Evaluation of the effects of digital play addiction on eating attitudes

dc.authoridKayhan Tetik, Burcu/0000-0002-3976-4986
dc.authorwosidKayhan Tetik, Burcu/ABH-3056-2020
dc.contributor.authorTetik, Burcu Kayhan
dc.contributor.authorKayhan, Duygu
dc.contributor.authorSertkaya, Serap
dc.contributor.authorSandikci, Kamuran Bahar
dc.date.accessioned2024-08-04T20:44:34Z
dc.date.available2024-08-04T20:44:34Z
dc.date.issued2018
dc.departmentİnönü Üniversitesien_US
dc.description.abstractObjective: To evaluate the impact of digital game addiction on the eating habits of adolescents aged between 9 and 15. Methods: This cross-sectional study was conducted as a survey of 972 middle school students. All data was evaluated with SPSS 22 software, and p<0.05 was accepted as statistically significant. Results: The mean age of the students was 12.0 +/- 1.29. It was found that male students spent more time playing digital games than the females and the more they played, the higher the risk level of their Eating Habit Index became, and the difference for both groups was statistically significant (p<0.001). It was also determined that students from the houses with easy access to internet tend to play digital games for longer periods of time (p<0.001). Conclusion: As a result, children at adolescence age need to be taught which games, how long and when to play and be able to limit them instead of getting banned from playing. We are of the opinion that subjects of digital game addiction and appropriate and efficient use of computers need to be included in the curriculum within the scope of Media Literacy and Information Technologies and Software lessons in order to raise the children's awareness.en_US
dc.identifier.doi10.12669/pjms.342.14537
dc.identifier.endpage486en_US
dc.identifier.issn1682-024X
dc.identifier.issue2en_US
dc.identifier.pmid29805431en_US
dc.identifier.scopus2-s2.0-85047830151en_US
dc.identifier.scopusqualityQ3en_US
dc.identifier.startpage482en_US
dc.identifier.urihttps://doi.org/10.12669/pjms.342.14537
dc.identifier.urihttps://hdl.handle.net/11616/98310
dc.identifier.volume34en_US
dc.identifier.wosWOS:000433113200046en_US
dc.identifier.wosqualityQ4en_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.indekslendigikaynakPubMeden_US
dc.language.isoenen_US
dc.publisherProfessional Medical Publicationsen_US
dc.relation.ispartofPakistan Journal of Medical Sciencesen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectAdolescenten_US
dc.subjectDigital Gamesen_US
dc.subjectEating Habiten_US
dc.titleEvaluation of the effects of digital play addiction on eating attitudesen_US
dc.typeArticleen_US

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