Investigation of the Relationship between Digital Game Addiction and English Listening Skills among University Students

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2020

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info:eu-repo/semantics/openAccess

Özet

The main aim of this study is to investigate the relationship between digital game addiction and English listening skills among university students. This quantitative associational research was conducted with 198 university students during the spring semester of 2018-2019 academic year. The data were collected using “Digital Game Addiction Scale” and “English Listening Skills Test". The results suggested that action, puzzle, and strategy games are the game categories most commonly played by the participants. Furthermore, it was found that 54% of the participants (n=101) primarily played English games and they played 132.75 minutes per day on average. Participants' were moderately (x=̄17.38/35; s=6.91) to digital games. Their digital game addiction scores differed significantly by variables of gender and major. The mean score of the participants on the English listening skill test was 54.75/100. When the relationship among participants' level of digital game addiction, English listening skill, and average time (min.) to play English digital games a day was examined, it was found that as the daily time to play English digital games increased, the level of digital game addiction and English listening skills also increased.

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International Journal of Academic Research in Education Volume: 6 Issue: 1, December 2020

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Ağaoğlu, A. and Şad, S.N. (2020). Investigation of the relationship between digital game addiction andEnglish listening skills among university students. International Journal of Academic Research in Education, 6(1), 1-15.